The video sink was just re-factored, but I don't think that code has been pushed out to kernel.org yet.
The new code has a generic video sink that does the color conversion in software before pushing it to SurfaceFlinger for rendering. On Jan 26, 4:54 pm, mailandr...@gmail.com wrote: > hi dave, > > with the latest cupcake code, camera preview o/p is coming gray > (without colors). In cameraservices startPreview(), we pass YUV data > to surfaceflinger. According to my understanding, surfaceflinger will > not do color conversion. It can handle only RGB data and luminance(y > plane). So when we pass to suurfaceflinger we need to pass RGB data. > Is my understanding correct? Where do we need to do color conversion? > Please give me some hint. > > thanks & regards --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---