The video sink was just re-factored, but I don't think that code has
been pushed out to kernel.org yet.

The new code has a generic video sink that does the color conversion
in software before pushing it to SurfaceFlinger for rendering.

On Jan 26, 4:54 pm, mailandr...@gmail.com wrote:
> hi dave,
>
> with the latest cupcake code, camera preview o/p is coming gray
> (without colors). In cameraservices startPreview(), we pass YUV data
> to surfaceflinger.  According to my understanding, surfaceflinger will
> not do color conversion. It can handle only RGB data and luminance(y
> plane). So when we pass to suurfaceflinger we need to pass RGB data.
> Is my understanding correct? Where do we need to do color conversion?
> Please give me some hint.
>
> thanks & regards
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