It has color conversion built into the MDP pipeline. If you specify the special YUV420 semi-planar format and the hardware blitter is enable, you get color conversion in SurfaceFlinger.
On Jan 26, 11:56 pm, mailandr...@gmail.com wrote: > MSM 7K target has color conversion support rt? If we want to use h/w > support, How can we enable this feature? Do we have to set parameter > for color conversion before blitting. > > On Jan 27, 8:54 am, Dave Sparks <davidspa...@android.com> wrote: > > > The video sink was just re-factored, but I don't think that code has > > been pushed out to kernel.org yet. > > > The new code has a generic video sink that does the color conversion > > in software before pushing it to SurfaceFlinger for rendering. > > > On Jan 26, 4:54 pm, mailandr...@gmail.com wrote: > > > > hi dave, > > > > with the latest cupcake code,camerapreviewo/p is coming gray > > > (without colors). In cameraservices startPreview(), we pass YUV data > > > to surfaceflinger. According to my understanding, surfaceflinger will > > > not do color conversion. It can handle only RGB data and luminance(y > > > plane). So when we pass to suurfaceflinger we need to pass RGB data. > > > Is my understanding correct? Where do we need to do color conversion? > > > Please give me some hint. > > > > thanks & regards- Hide quoted text - > > > - Show quoted text - --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to android-framework@googlegroups.com To unsubscribe from this group, send email to android-framework+unsubscr...@googlegroups.com For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---