I'm not sure what you mean by "useless". SurfaceFlinger is the 2D graphics abstraction. It takes advantage of hardware acceleration if it is available. The software blitter is used if no hardware support is available.
On Jan 28, 9:10 am, hanchao3c <[email protected]> wrote: > If using HW capbility , It seems SurfaceFlinger blitter will be > useless! --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "android-framework" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-framework?hl=en -~----------~----~----~----~------~----~------~--~---
