On Wed, Jan 7, 2009 at 12:18 PM, Sean McNeil <seanmcne...@gmail.com> wrote:
> > There is a version of the WindRiver ALSA audio that uses unblocked I/O > and will kick-start the audio if this happens. The real problem is that > the ALSA driver usually doesn't survive well over a suspend/resume. The > way to reproduce the problem is if: > > 1) Play something. > 2) Stop play. > 3) Suspend. > 4) Resume. > 5) Play something. > > It shouldn't allow the platform to sleep when playing, so if it is a > suspend/resume issue you are seeing then this is the only way to > reproduce it. Yeah i was able to reproduce the problem. But, the basic underlying reason of the problem is what i dont understand. Is this because of the buffer size it takes or DSP bridge not being implemented. Where can u get the version of the Windriver ALSA audio where the unbloacking I/O is being implemented > > > naveenkrishna.ch wrote: > > I started working on audio with OMAP3 + Android. > > I have the windrivers audio porting as base the audio playback works > fine. > > But some times i get a warning prints continuously > > with audio playback stopping and logging some entry similar to below. > > > > W/AudioTrack( 566): obtainBuffer timed out (is the CPU pegged?) > > user=00000100, server=00000000 > > > > after that point i could not make it re-play again without restarting. > > > > I have seen a similar issue raised earlier but was not solved at that > > point of time. > > Is there any work around for this issue. > > > > -- > > Thanks, > > > > (: Naveen Krishna Ch :) > > > > > > > > > > -- Thanks, keep smiling... keep winning... (: Naveen Krishna Ch :) --~--~---------~--~----~------------~-------~--~----~ unsubscribe: android-porting+unsubscr...@googlegroups.com website: http://groups.google.com/group/android-porting -~----------~----~----~----~------~----~------~--~---