Re: Domain of heroes

Dark, I wouldn't say automatic combat is a modern gaming trend. Text gaming or simple iOS gaming, sure. But there are hundreds of thousands of iOS games out there that we can't play with VoiceOver that don't have automatic combat. Text games have kind of been this way from the beginning. I think the assumption is that if you're a sighted player, you don't really care about the text and just want to run up numbers, thus, simple and very quick combat systems and very little quest text most of the time. Take the Storm8 games example. They're made for sighted players who want to take 2 minutes away from their other games, or work, to just log in, push a couple of buttons, watch some numbers go up and put their phone back in their pocket. They seem slightly more involved to us because it takes us longer to navigate the screen with VoiceOver, but they're basically meant for speed play. Honestly, we are able to play just a tiny, insignificant little cor ner of the mainstream gaming market, and mostly simple games at that. Which is why I put a lot of effort into learning and actually playing the advanced ones I do find, like Haypi Monster, Monster Kingdom and Solara. Though in the case of Solara now, it's been made so utterly accessible that there isn't really much feeling around to do, haha.

Anyway yeah, I seem to remember Orin initially finding this one, though I may have been the first one to post about it on here, I can't remember. Either way, a navigation tool would be handy and would actually get me back into playing the storyline more. I can't remember what level my toon is.

URL: http://forum.audiogames.net/viewtopic.php?pid=144106#p144106

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