Re: Racing Game turning system

@Scorp yeah, I didn't like the 90 degree thing either. But I wanted a 360 degree. And actually what I was thinking was putting a beacon for when players had to turn, that would turn off when they were facing the right direction. Plus adding something which would help the player stay facing a direction by playing warning beeps if they were astray, and just sounding a tone when not, that could be switched on and off.

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