Re: `Cosmic Rage, an all new, all awesome Space MOO from Nathan Tech!

I'm guessing activities will tail out a bit later, but being as you can't max out things like hunting and cutting skills until level 20, but the rewards from hunting even with maxed skill are  peanuts as compared to trash collecting, let alone volcano harvesting, it'd be nice if they served some purpose or gave a reward.

one suggestion actually might be level dependent quests. say for example, for hunting there was a trophy hunter. You bought a boning knife (ie, suitable to take off the head, beak antlers etc of a kill), with a skill limit of a higher level range such as level 20, 30, 40 etc so it wouldn't be obtainable at lower levels.
The command for the boning knife would be "bone corpse" and you would obtain a hunting trophy.

The trophy hunter would pay you for trophies, but also would give quests such as the trash collecting quests, say to obtain the teeth of a red lion, which would give extra rewards, thus making hunting a worthwile activity later on and a break from say volcano harvesting.

A similar higher level quest system could be added for hand mining, say there was a jeweler who paid you for diamonds, gold etc but only at higher levels, thus making your mining skill have a point.


I'd also love to see some ground combat in the game. Star conquest groundsuit combat with buying battle armor, weapons and doing missions looked pretty awesome, and I've already seen stuff to fight in at least the trash area of earth, and mech combat rocks! big_smile.

Then again I still have not yet even dipped my toe into the water as far as the game goes. Missions for example are something I know nothing about, and likely won't until I find a starship, so I'll have to see, I am certainly liking the progression, the writing in the world and what I'm seeing thus far.

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