Re: Manamon, worth playing or not? definitely worth the time!

Yeah, many games suffers this sadly, to be fair most of these. I don't care if music, sound effects or story mode is epic when gameplay is not and this is I'm not playing many audio games. From my observations many developers are charging users with huge amount of cash (30-40 dollars?) for something what is not worth it totally. I'm not saying this as someone who wants something for free, no, I love to support  many creative ideas and games (backed many campaigns in the past) but Psycho strike for example was 30 USD and I don't feel paying for something what sounds and looks like a total mess. Game needs to have good concept and after that good mechanics where this game is the best example of good concept but bad execution. I'm still surprised how many developers we have here and there's still huge gab between video and audio games. Marketing and financial cases is important but creativity and being ambitious is differend. I saw too much in my li fe to think like "We can't, cash is a problem, lack of resources...) bla bla. Every single argument can be good in the situation where someone needs to explain something.
Where the fantastic brawlers are? ull of great mechanics maybe simple but good? many types of attacks, characters to choose? differend stages layouts, breakables around? bosses? or games in style of medroid, with complex stages, puzzles and strategies? Actually there are many more missing and even 20 years ago these games did the job just fantastic and maybe this is why many games from the past are being remastered, restarted or ported to the new OS etc.

Okay, enough I think, sorry for the offtopic. smile

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