Re: VGStorm Presents Manamon, a new fully featured RPG!

Finally! It's Manamon master math! The master tamers wer'nt too hard, but the final boss. Enchantithol, I just kept using the dormanoid I had at level 61 to black bite until it died, but sacraloon. It put up divine protection so black bite only did 75 or 80 damage, and it used inner healing as well. On the positive side of things, it couldn't attack because the peace of equipment I had equipped to my dormanoid made me imune to holy attacks. After finally destroying sacraloon, Dragomier wasn't as bad because it didn't use draco breaker on elvond for some reason. Maybe it didn't have draco breaker, but it did have wing slash. However, divine barier was still up from sacraloon so tri beam didn't do as much damage until divine barier wore off. Then I just kept using tri beam and magic wave until it went down. And then fiendour, was, a, pain. Luckily I had blind rush and power kick, so Garganchan kind of took it out in 4 or 5 hits. One blind rush, the n of course matthew uses a medical miricle, then I just keep using power kick, taking the damage, and finally taking it out. And next is jimitron. Same strategy for that, blind rush, 2 power kicks, boom. And finally is mortrex. It's good Domestress had one of those things that lets you hit ghosts, she owned it. Domesticate, sing, 2 uses of power pasify, and then I used a power potion to increase her attack. By then mortrex had woken up but it was so weak, that I was able to takedown twice before needing to heal because of psychotrick and recoil damage from takedown. Then I switched to slam and just banged on it until it died. I think Irodium was harder than the master stadium, now time to go and see about this rocket launch.

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