Re: VIP MUD v2.0: A missing file?

Well...of the MUDs I play regularily, Miriani is the one with the largest number of active, vip players, I asked about that bg.dm file there, and some of the VIP client users confirmed, that they indeed have it in its installation directory...

So it is definitely that guy named Blind James Spencer, the developer of the TTS soundpack, who I will have to contact regarding this matter.

Btw, his installation instructions of the soundpack for VIP MUD v2.0 are the following:
(after unzipping, this same textual instruction file is present both in TTS data, and in its sounds folder as well)

The contents of this cabinet should be placed under your "Program Data" directory.
IE: "C:\Program Data\VipMud Data\"

At this level in the VipMud Data directory, you should also have the following files:
* bg.dm
* character.mud
* start.set

These will contain details specific to you and your characters, including passwords, so do not distribute them to others.
Simply copy/paste them from the VipMud installation directory under your Program Files.
Once VipMud has been configured to look for these files here, the scripts will be able to load when you open the client.

Also, The "Sounds" directory should be placed at this level. Any soundpacks will be placed inside that "Sounds" directory.

My comment:
The part of those instructions, which puzzles me the most is:
"Once VipMud has been configured to look for these files here, the scripts will be able to load when you open the client."
According to this sentence, it is quite possible, that my VIP client must be specifically configured for using the TTS soundpack, which it is obviously not...at least currently.
Or am I interpreting that statement the wrong way?

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