Re: developers and empty promises
I think there are some campaigns for products that _could_ be released without funding, but at a significantly lower quality. Ex, AHC was funding things like sounds and voices, where they could have released the game as it was and have it seem less professional.
So I guess I'm wondering if you differentiate "viable but obviously 2 dudes in a garage" status from "definitely have nothing reasonably releasable even by amature standards", in terms of fundability, or if you're strictly interested only in the products final quality? (I say final quality because "final form" isn't really applicable in the days where everything is continuously updated.)
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