Re: audiogames, why they were good and now not good

Just a thought, but I think code and anything relating to actually how to make graphics should be in the developer's room. lol Again, I'm curious why this discusion has mostly gone down the route of why graphics are so hard and why some in the conversation are ok with simple visual presenters rather than going for actual graphics which Shadow Line has done, and which Planet Saga is also planning to do.

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