Re: Core mud, futuristic crafting and mining game
I fin find for the quad core card game you don't actually need the board view, if you keep track of who put what card where, so if I put one at A1 then you put one at A2 for instane, that's a lot easier to list, than doing board and fighting with the layout. Same for your hand, jot down what you put in any given hand in Notepad or something. YMMV on that but I find it works for me. Admittedly, it made me remember why I hated FF8 so muchversus 7.....
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