Re: Mortal Kombat 11

guys, dan_c is talking about a mobile app that has guides written for the game on consoles and PC. it is not about the  mobile game.
@assault_freak that is a fair impression of mk11. I'm happy that they slowed down the gameplay compared to mkx and the combos are shorter, the run mechanic is gone and the game is more about neutral play. I also support his thoughts on casuals but mastering a character in one day? not everyone is a fighting game veteran and you need to think the business point of view. mkx crushed tekken 7 and sfv in sales even though the game died in fgc scene after 2-3 years.
The fighting game community can easily be crumbled without games that are easy to get a grasp on. kids these days would like to relax on their couches and play or watch fortnight live streams while flirting with girls on the internet rather  than  spending hours in a practice stage with a single character training their combo executions.
You see where i'm going though? for NRS money matters the most and they absolutely are nailing it in that regards.

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