Re: Is a Heros Call worth it?

As far as it not being worth it without a demo? Well, if there were no LP's available on youtube and no info available elsewhere, I'd agree with you. So maybe in the first week or so, that was a bit of an ask from players. Now though? Not...so much. The in-game help is very good, the manual is solid so you could conceivably teach yourself how to play before playing, so the only thing to decide would be whether or not the game is worthwhile. Given the way it works, it would be hard to make a demo, in any case, and I understand why it wasn't done. Open world games are harder to make demos for.
And the analogy about a laptop and not knowing where the keyboard is? Laughable, absolutely laughable. A more apt description is that it would be like buying a laptop without testing its key depth, so you might end up disliking the keyboard.

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