Re: GDE Game Development
Here it is
if "L" "random" "==" "C" "1"
playa "concrete1" "1"
endif
if "L" "random" "==" "C" "2"
playa "concrete2" "1"
endif
if "L" "random" "==" "C" "3"
playa "concrete3" "1"
endif
if "L" "random" "==" "C" "4"
playa "concrete4" "1"
endif
if "L" "random" "==" "C" "5"
playa "concrete5" "1"
endif
On the audio finished event
rsetlv "random" "1" "5"
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