Re: My developer problem

Hi Jaidon, in my opinion the way to start is:
1. First of all think about the logic of the game you want to develop.
2. Start with a simple game. How will its mechanism work?
3. If you feel it can help you, at the beginning it is good to write the code in pseudocoding, or natural language.

Eg. I want to create a simple game, guess the number. How will it start?
1. Print the message: "Please enter a number from 1 to 9:"
2. Read user variable: user choice.
3. Create a random variable from 1 to 9: computer choice.

4. If user choice == computer choice:
5. Print the message: "Congratulations! You guessed it!"
.....
Often this initial part is taken for granted but it is fundamental. Before programming you must always think about what to write, and how. Once you have thought about the mechanism, programming will be easier. During the planning phase you can change your projects, however, especially at the beginning, having a starting point is fundamental.

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