Re: My developer problem

After reading this topic programming noww looks different to me.
4 years ago, my mom had d my little brother. Programming reminds me a hell of a lot of that process.
You can basically break programming down in the same way you'd break down having a baby.
Planning: Where you write out the idea for the game, the stuff you'd need etc.
For Humans, this wwould be talking to your doctor and spouse, and even taking a trip to the Baby factory to pre-order you're baby!
You know what I mean.
Development: Actually writing the code, for the game, putting in the sounds, and scetching how your game would look for its entire life.
For humans, this is when the Embryo is in the woom, developing thier skin, hair and the formation of their spines.
Birth: This could be when you finish the game and give it to the bayta testers, adding new features, and watching it flurish.
This is bringing the baby home from the hospital, breast feeding. Constant bombardment with high pitched tones of crying and screaming at 3 A M no rest, and bags in your bags in your bags. Teaching the kid how to walk, how to talk, etc.
Pre-School Era: This could be called the first Public bayta, or version 1.0. Releasing your game to the public, gathering feedback and ading new features.
For humans, this is both a time of joy and sorrow. getting time to yourself, but sending your kid out into the big, bad cold evil cruel world. But you know to yourself, its for the better. You slowly notice the improvement in your Child, and you smile thinking, I remember when you were in my stomach.
Skip a few, and we get to adulthood: The perfect edition of your game. Ready for the public. You may still update it, but it may or may not be nessary.
When My brother was born, I remember my mom being tired, and drained, wwhile my big brother and I we're overjoyed. While my mom was tired, my bro and I we're just happy to have someone else to tag along with us. Programming, while it may seem tiresom, and teadious, you're creating a gift to the rest of the world. You're creating vertual life, and I finally understand the hurt developers feel when their games are clones. Its like their kid was kiddnapped. Guys thanks very much. I'll do a little more reading, screw around with the terminal, then make small programmes, the n slowly evolve. I won't be posting everything I create, yet, but I have work a head of me. Your posts really did help.

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