Re: BGT multiplayer game a lot of ping client disconnect

@28
Er.  So basically what you're telling me is that I should have done this because you could automate this with a Python script that talks to the MSVC debugging APIs, whereupon it would go from a few hours to a few minutes, and enjoyed making my point.

I mean, I like to think I'm not that much of a troll.  But sometimes it is very hard to not be bad.

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