Re: Shades of Doom Version 2.0 Public Beta Released
I think I'd have liked maybe another level or 2, or a reworking of the existing ones, because some of the maps are really familiar. There are certain monsters in certain places which it all came flooding back to fight in a certain way. I suppose there are no new monsters after the temporal disturbance so all you get for the last half of the game is just bigger guns facing you. Maybe a new monster later on would be good but I think that the ranged abilities of the monsters at that stage are enough of a challenge for me.
I wholeheartedly agree that it would be good to be able to interact with the environment a bit more though. So few of the pieces of ambient equipment do anything and that seems a shame.
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