Re: SoundRTS, a real-time strategy audio game
SoundRTS 1.3.5 is available at: http://jlpo.free.fr/soundrts
For multiplayer games, this version requires:
- client: 1.3.5 or later
- server: 1.2-c12 or later
Changes from 1.3.4:
- bug fixed: couldn't save a game with terrain
- fixed: the hit sound wasn't emitted if it killed the target
- fixed: the game would freeze if there wasn't enough space in a square to create a unit
Internationalization:
- converted all the tts.txt files to UTF-8 with BOM signature. The encoding is still explicitly defined in the first line as UTF-8. The BOM signature might help some text editors to select UTF-8 automatically.
- will always use UTF-8 (or ASCII) for text files other than tts.txt (rules.txt, style.txt, etc)
- updated Spanish translation (thanks to Oscar Corona)
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