Re: DnD - Running official Modules as a blind person
Hi Michael,
thanks for your clarifications and recommendations. I've already stumbled upon the Angry GM blog. That dude has a pretty particular style of writing
I tend to not agree on his opinions a lot but he definitely sparks some thoughts. And generally his advices are solid.
Why I want to run official modules is mainly to get the hang of the more burocratic side of the game. Handling combat, running exploration, playing NPCs while stearing the players in the right direction... I'm afraid I'd lose track of all this when I'd also have to keep my homebrew stuff streight.
I'd transition into homebrew more and more though I guess...
Also I think reading through some modules could help with finding my own tone and with building more diverse encounters. I've watched a lot of the Dungeon Dude's home campaign lately and their DM already taught me a lot. Still, I want to be the best DM as possible...
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