Re: CoreMUD
JasonBlaze wrote:hey nice! thanks for coming here yeah that output looks really clean, I like that personally. btw, could you add the way to check
the nearest motherload? I do know that the shaft brief should tell me the room is a motherload or not, which means I have to walk all over the mine typing shaft brief. if I understand correctly, sighted player could just look at the map to see the nearest motherload. it will be nice if blind player has this feature as well.Sure, I'll ask grey and see if that's possible
I talked to Grey, he said that's an interesting challenge, no promises but he will look into it tonight and see what we can come up with.
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