Re: frameworks to develop audiogames
you can use SFML, windows API, directX, OpenAL, libsndfile, SDL, allegro, audiere, ClanLib, eNet, flac, plib, poco, QuantLib, zig
you can get them from my dropbox folder:
https://www.dropbox.com/sh/tn52rmvdmcwn … B9AWa?dl=0
please note, these are for C and C++
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