Re: Cyber Knights discussion
1. Find unlabeled buttons on HUD before "game menu"
2. Added labels to the map buttons (such as "button 24 disabled")
@orin and others - these two accessibility features are now in place for the latest release of Cyber Knights - which just was posted to Google Play about 15 minutes ago. It might take a few hours to show up for your devices, but give it a go and please share you're feedback.
In the next release, I am planning to work on:
1. Accessibility in all of the status screens (Equipment, Skills, Attributes, Computer)
2. Improving the accessibility in the filters that you can use in the Navi Map to reduce the list of buildings to just what you want (should increase speed of play)
3. Whatever you suggest!
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