Re: Progress blastbay games?
@camlorn: For the Python bindings I use two scripts called h2xml and xml2py. They generate ctype bindings. I haven't done any testing yet, though, so cannot verify how well they work.
Regarding format support, we deliberately exclude that from the core of the engine because it needs to be extremely lightweight. I have been toying with the idea of providing a higher level abstraction that does include things like this, perhaps even direct output to an audio device as an optional feature. Most of the time, though, developers will want to implement custom storage constraints such as drm, pack files etc which makes generic support for format loaders a little more troublesome. I have implemented support for the xiph.org reference Vorbis decoder in one of my own applications, though, and it is a matter of a couple of hours work at most.
Kind regards,
Philip Bennefall
_______________________________________________ Audiogames-reflector mailing list Audiogames-reflector@sabahattin-gucukoglu.com https://sabahattin-gucukoglu.com/cgi-bin/mailman/listinfo/audiogames-reflector