Re: Announcing release of Yellowbonnet from Valiant Galaxy Associates
Here is Jeremy again:
As promised, a more detailed response.
1. Update oddness. Dark, this is odd, the game is supposed to announce downloading files and then give an update periodically. I'm not sure why it didn't in your case. I'll call Aaron's attention to it.
2. More hot keys. This is something that might happen in future games. We like having the menu and the hot keys for some activities, but one to mention is inventory has the hot key tab. I'm not sure now why we didn't make it the I key though. There's I believe 19 hot keys in game now, and we were trying to avoid making too many and overwhelming the player.
3. You diagnosed the broken bottle issue yourself. The broken bottle is a weapon without value. I wanted to make weapons fairly easy to get without money since tough hombre starts with barely enough money to get surgery and medicine. In the origin al iteration of the prices, surgery and medicine were more expensive, so weapons were more important to find. When we did sell back options, the bottle was of course left off.
4. Your revolver issue is more worrying. That suggests a bug. We have not reproduced this one up to now. I'll work on seeing if I can reproduce, and if we can figure out the cause, we'll fix.
5. The man going by the handle of thing is either a bug (a gender referent not being translated correctly) or an oversight. By the time we were doing the clipboard text, it was late in the process. My gut instinct is that it is an oversight. This should be an easy fix. The only other possibility, would be user error in setting gender, but I suspect you didn't make that error. We'll look at it.
Please continue calling our attention to issues and bugs as you find them. Thank you all again, and take care,
Jeremy
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