add a listener
loader.addOnSuccess(myfunction); look in examples on away3d.com or doc. there is an example showing exactly what you want Fabrice On Mar 15, 2009, at 9:13 PM, Manic wrote:
Hi, I'm trying to copy the geometry from an Object3DLoader so I can reuse objects. How do I do this? I've had a look at the Mario Run demo, but nothing I do seems to get the mesh data from the Loader. Whenever I try to clone it all I get is the loading cube placeholder, how do I access the actual geometry? Hope this makes sense. Cheers Martin
