add a listener

loader.addOnSuccess(myfunction);
look in examples on away3d.com or doc.

there is an example showing exactly what you want

Fabrice


On Mar 15, 2009, at 9:13 PM, Manic wrote:


Hi, I'm trying to copy the geometry from an Object3DLoader so I can
reuse objects.

How do I do this? I've had a look at the Mario Run demo, but nothing I
do seems to get the mesh data from the Loader.

Whenever I try to clone it all I get is the loading cube placeholder,
how do I access the actual geometry?

Hope this makes sense.

Cheers
Martin

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