Thanks,

Looks like I'm gonna have to go back and rework some of my code in
that case. It's annoying that there doesn't seem to be any method of
getting hold of that data except on the OnSuccess Event.

Martin

On Mar 15, 8:51 pm, Fabrice <[email protected]> wrote:
> add a listener
>
> loader.addOnSuccess(myfunction);
> look in examples on away3d.com or doc.
>
> there is an example showing exactly what you want
>
> Fabrice
>
> On Mar 15, 2009, at 9:13 PM, Manic wrote:
>
>
>
> > Hi, I'm trying to copy the geometry from an Object3DLoader so I can
> > reuse objects.
>
> > How do I do this? I've had a look at the Mario Run demo, but nothing I
> > do seems to get the mesh data from the Loader.
>
> > Whenever I try to clone it all I get is the loading cube placeholder,
> > how do I access the actual geometry?
>
> > Hope this makes sense.
>
> > Cheers
> > Martin

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