Whoopsie I meant to say two bitmaps. If you take a large bitmap and size it
down in Flash, you should see the same thing you are seeing in Away3D.

The solution might be to have a smaller resolution bitmap, or one that
matches the size of the smaller one you are viewing.

Another thing that might work is a small touch of blur, although blurry text
isn't a good thing, and I haven't tried it, it might help a bit, but
shouldn't help as much as the latter idea (for text).

-Pete
On Thu, Apr 2, 2009 at 8:04 AM, Peter Kapelyan <[email protected]> wrote:

> Flash does not "smooth down" nearly as good as it smooths up.
>
> Can you try this experiment with just two movieclips in Flash and see if
> you get the same results?
>
> -Pete
>   On Thu, Apr 2, 2009 at 5:19 AM, charlesgallant <[email protected]
> > wrote:
>
>>
>> Hi!
>>
>> I'm having problems with smoothing on materials.  Does Away3D have a
>> specific viewing distance that governs when a material is smoothed?
>> If seems like if I move my object far enough away from the camera in z
>> space, all the aliasing is lost.
>>
>> http://rd4t.com/away_question.jpg
>>
>> Above is a screenshot of two identical objects, each at different
>> distances.  See what I mean?  Any way to get around this, or adjust
>> this threshold?
>>
>> Thanks in advance,
>>   C
>
>
>
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM <http://away3d.com/>
>



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