Whoopsie I meant to say two bitmaps. If you take a large bitmap and size it down in Flash, you should see the same thing you are seeing in Away3D.
The solution might be to have a smaller resolution bitmap, or one that matches the size of the smaller one you are viewing. Another thing that might work is a small touch of blur, although blurry text isn't a good thing, and I haven't tried it, it might help a bit, but shouldn't help as much as the latter idea (for text). -Pete On Thu, Apr 2, 2009 at 8:04 AM, Peter Kapelyan <[email protected]> wrote: > Flash does not "smooth down" nearly as good as it smooths up. > > Can you try this experiment with just two movieclips in Flash and see if > you get the same results? > > -Pete > On Thu, Apr 2, 2009 at 5:19 AM, charlesgallant <[email protected] > > wrote: > >> >> Hi! >> >> I'm having problems with smoothing on materials. Does Away3D have a >> specific viewing distance that governs when a material is smoothed? >> If seems like if I move my object far enough away from the camera in z >> space, all the aliasing is lost. >> >> http://rd4t.com/away_question.jpg >> >> Above is a screenshot of two identical objects, each at different >> distances. See what I mean? Any way to get around this, or adjust >> this threshold? >> >> Thanks in advance, >> C > > > > > -- > ___________________ > > Actionscript 3.0 Flash 3D Graphics Engine > > HTTP://AWAY3D.COM <http://away3d.com/> > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
