here's new one for new JigLib http://away3d.googlecode.com/svn/trunk/examples/JigLibFlash/ExFlash3DPhysics.as
sry that i got no time to convert all examples to new JigLib version for you feel free to help us and also JigLib team by migrate them and submit back to group or tell them about issue you found opensource is growing that way :) <http://away3d.googlecode.com/svn/trunk/examples/JigLibFlash/ExFlash3DPhysics.as> hth 2009/7/28 Michael Iv <[email protected]> > Yes I finally found it .And that is the exactly the problem that this > version is old /. In the previous version the JCar Class was getting as it's > parameter Object3d so it was working fine. But now they changed it to ISkin > and this ISkin > does not accepts Object3d or Object3DContainer but Mesh and I must treat > loaded object as Object3dContainer in order to access its children through > getChildByName. I cant believe they screwed this thing up!!!! > > On Tue, Jul 28, 2009 at 5:44 PM, katopz <[email protected]> wrote: > >> >> http://away3d.googlecode.com/svn/branches/jiglib/src/ >> >> fyi : this code for old jiglibflash version, do try migrate it yourself >> >> On 28/07/2009, SasMaster <[email protected]> wrote: >> > >> > Didnt find >> > >> > On Jul 28, 4:37 pm, Peter Kapelyan <[email protected]> wrote: >> >> I think there is a demo in the Away3D trunk, and jiglib along with it. >> >> Take >> >> a look if you can. >> >> >> >> -Pete >> >> >> >> On Tue, Jul 28, 2009 at 4:00 AM, SasMaster <[email protected]> >> wrote: >> >> >> >> > Anyone knows how to use a CollisionSystem of JigLibFlash? Because >> >> > their documentation is very poor... >> >> >> >> -- >> >> ___________________ >> >> >> >> Actionscript 3.0 Flash 3D Graphics Engine >> >> >> >> HTTP://AWAY3D.COM >> >> >> -- >> katopz >> http://www.sleepydesign.com >> > > -- katopz http://www.sleepydesign.com
