Hey Pete,

movieMaterial.smooth = false;
doesn't seem to be the fix, sprites with filters applied still shake.

I don't really understand how this even happens, doesn't the engine
just do a BitmapData.draw() of an invisible sprite?

Phil


On Sep 25, 2:37 pm, Peter Kapelyan <[email protected]> wrote:
> Does it happen if you set
>
> movieMaterial.smooth=false ?
>
> I think I saw that bug before but I forget what the fix was :/ Will try to
> recollect.
>
> -Pete
>
> On Thu, Sep 24, 2009 at 12:34 PM, Philip <[email protected]> wrote:
>
> > Hi all,
>
> > Do you know why sprites with a filter applied within a MovieMaterial
> > shake about when moving your mouse over it's plane?
>
> > Quick Demo:
> >http://www.milkisevil.com/dumpbox/away3d-shaking-filters-on-moviemate...
>
> > Demo source:
> >http://pastie.org/629159
>
> > Thanks for any advice :)
>
> --
> ___________________
>
> Actionscript 3.0 Flash 3D Graphics Engine
>
> HTTP://AWAY3D.COM

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