was just looking at your sources...
interactive true+filter shadow seams indeed causes the shakky result...

will dive in this asap.

Fabrice

On Oct 22, 2009, at 12:02 PM, Philip wrote:


By the way, I've added this to the issue tracker, so feel free to
"star it".

http://code.google.com/p/away3d/issues/detail?id=74

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