I don't think clipping works on any lines yet, it's still not implemented. :/ One thing you can try is maybe:
planeX.quarterFaces(); If once doesn't work - try that twice in a row. If it doesn't work or help at all, my apologies. -Pete On Sun, Nov 15, 2009 at 7:15 AM, Moley <[email protected]> wrote: > Hey Ive been trying to do an isometric grid in away3d but for some > reason the lines on my grid are being clipped not sure how I can fix > it.. > > package { > import away3d.cameras.HoverCamera3D; > import away3d.cameras.lenses.OrthogonalLens; > import away3d.containers.View3D; > import away3d.core.base.Object3D; > import away3d.core.clip.*; > import away3d.core.math.Number3D; > import away3d.lights.DirectionalLight3D; > import away3d.primitives.GridPlane; > > import flash.display.StageAlign; > import flash.display.StageScaleMode; > import flash.display.StageQuality; > > import flash.events.Event; > > public class Mingle extends View3D { > private var _running:Boolean = false; > > private var planeX:GridPlane; > public function get running():Boolean { > return _running; } > public function set > running(value:Boolean):void { if (value) > { start(); } else { stop(); } } > > public function start():void { > if (!_running) { > _running = true; > stage.addEventListener > (Event.ENTER_FRAME, oef); > } > } > > public function stop():void { > if (_running) { > _running = false; > stage.removeEventListener > (Event.ENTER_FRAME, oef); > } > } > > public function > addObject(object3d:Object3D):void { scene.addChild > (object3d); } > > private function oef(e:Event):void { render(); } > > private function center(e:Event = null):void { > x = stage.stageWidth *.5; > y = stage.stageHeight *.5; > clipping.minX = -x; > clipping.minY = -y; > clipping.maxX = > stage.stageWidth; > clipping.maxY = > stage.stageHeight; > } > > private function init(e:Event):void { > stage.align = StageAlign.TOP_LEFT; > stage.scaleMode = > StageScaleMode.NO_SCALE; > stage.quality = StageQuality.LOW; > removeEventListener(Event.ADDED_TO_STAGE, init); > > //clipping = new > FrustumClipping({minZ:10}); > > camera = new HoverCamera3D({zoom:10}); > camera.lens = new OrthogonalLens(); > camera.position = new Number3D(1000, 1000, > 1000); > camera.lookAt(new Number3D(0, 0, 0)); > > > var light:DirectionalLight3D = new > DirectionalLight3D(); > light.position = new Number3D(1000, > 1000, 1000); > light.color = 0xFFFFFF; > light.specular = 0; > light.diffuse = 0.5; > light.ambient = 0.25; > > scene.addChild(light); > > planeX = new > GridPlane({width:5000,height:5000,segmentsW: > 10,segmentsH:10,material:"#black"}); > scene.addChild(planeX); > > stage.addEventListener(Event.RESIZE, center); > center(); > running = true; > } > > public function Mingle() { > > super(); > addEventListener(Event.ADDED_TO_STAGE, init); > } > > } > } > -- ___________________ Actionscript 3.0 Flash 3D Graphics Engine HTTP://AWAY3D.COM
