Hi! I`m looking for best way to move plane accordingly to my camera (http://ipic.lv/i4/bf441e2d/4f3f4988eb7b995.jpg) *) sphere is static in center *) camera moves around sphere I need for plane to always be behind sphere no matter where I rotate the camera. If I inverse x,y,z of my camera that should be the center of my plane ? Could someone give me some pointers on how to achieve this?
- [away3d] Moving plane with camera. Valts Darznieks
- Re: [away3d] Moving plane with camera. Peter Kapelyan
- [away3d] Re: Moving plane with camera. Valts Darznieks
- Re: [away3d] Re: Moving plane with camera. Peter Kapelyan
- [away3d] Re: Moving plane with camera. Valts Darznieks
