Thanks. Is Sophie3D the most advanced, especially it has a purchasable
version?

Regardless, is zbuffer easy to implement in Away3D?

I am also interested in knowing the polygon roughly supportable to
maintain a 20+ frame rate on say a 800x600 screen, among the engines.
And which engine has better material support.

On Jan 6, 6:42 am, Bastian Schneider <[email protected]>
wrote:
> sophie3d includes an zbuffer and also the upcoming engine noob3d supports a
> framebuffer
>
> 2011/1/6 bo <[email protected]>
>
>
>
> > Wondering why Away3D or any of the flash 3D engines don't support
> > zbuffer. It may offer speed up for some scenes too.
>
> > In theory, the concept is relatively simple to implement, unless it
> > doesn't play well with some Away3D or flash components?

Reply via email to