It is not most advanced by features and it is a commercial engine. Would be nice to see its performance benchmark vs AWAY3D
On Thu, Jan 6, 2011 at 2:09 PM, bo <[email protected]> wrote: > Thanks. Is Sophie3D the most advanced, especially it has a purchasable > version? > > Regardless, is zbuffer easy to implement in Away3D? > > I am also interested in knowing the polygon roughly supportable to > maintain a 20+ frame rate on say a 800x600 screen, among the engines. > And which engine has better material support. > > On Jan 6, 6:42 am, Bastian Schneider <[email protected]> > wrote: > > sophie3d includes an zbuffer and also the upcoming engine noob3d supports > a > > framebuffer > > > > 2011/1/6 bo <[email protected]> > > > > > > > > > Wondering why Away3D or any of the flash 3D engines don't support > > > zbuffer. It may offer speed up for some scenes too. > > > > > In theory, the concept is relatively simple to implement, unless it > > > doesn't play well with some Away3D or flash components? > -- Michael Ivanov ,Programmer Neurotech Solutions Ltd. Flex|Air |3D|Unity| www.neurotechresearch.com http://blog.alladvanced.net Tel:054-4962254 [email protected] [email protected]
