Wondering why Away3D or any of the flash 3D engines don't support zbuffer. It may offer speed up for some scenes too.
In theory, the concept is relatively simple to implement, unless it doesn't play well with some Away3D or flash components?
Wondering why Away3D or any of the flash 3D engines don't support zbuffer. It may offer speed up for some scenes too.
In theory, the concept is relatively simple to implement, unless it doesn't play well with some Away3D or flash components?