@Don Bloomfield - Thanks for the feedback! I have also noticed the jumps felt a bit wrong. It is on the to-do list.. but toward the bottom.
@Alessandro Bianco - The ghost cars are just Matrix3D recordings of me driving. I looked into racing AI, but it was: 1) Complicated, and 2) Generally disliked by the players. The common techniques such as rubberband are, apparently, very frustrating for players because they can't really get ahead or behind. Hence, "ghost cars" = no collisions :) On Wed, Apr 6, 2011 at 3:46 AM, Alessandro Bianco <[email protected]> wrote: > Nice results for a pre-molehill app! :) > > I'm really curious about the opponents cars, their paths are > pre-defined and the their skill is set through their maximum velocity? > > I struggled myself with a racing games a couple of years ago and in > the end i didn't implemented the opponents because they would have a > cost too high on the processing and the framerate would drop (even > more) ... > > Bianco Alessandro > > > > 2011/4/6 Don Bloomfield <[email protected]>: >> Hey, >> >> I love the game - the jumps felt a tiny bit flat to me, but otherwise the >> control felt really good and acrade-y. >> >> I got turned around a few times on the more "crazy" tracks, and had a hard >> time getting back to the right direction again - those arrows facing behind >> you really get on your nerves when you can't do a u-turn. (might be worth a >> reset, or on wall-crashing, orient toward front where possible) >> >> Don >> Have a great day >> >> >>>> >>>> On 4 avr, 19:25, Shawn <[email protected]> wrote: >>>>> Well, I have been working hard on this racing game and I think I am in >>>>> the beta phase. In the final version of the game, players will start >>>>> with $1000. But I have given everyone $10,000,000 in this beta test so >>>>> you can easily try out the different cars, customizations, tracks, >>>>> etc.. Also, the ghost cars in the last 2 tracks are not set up yet, >>>>> and there are a few other loose ends to tie up. >>>>> >>>>> Please check it out if you have a moment and let me know what you >>>>> think, or if you find any bugs. >>>>> >>>>> The game:http://moosemouse.com/mpt.html >>>>> >>>>> Thanks! >>>>> Shawn >>>>> >>>>> P.S. - Done in Away3DLite >>> >>> >> >> >> >> -- >> Shawn McInerney >> MooseMouse Media, Inc. >> http://moosemouse.com >> [email protected] >> >> > -- Shawn McInerney MooseMouse Media, Inc. http://moosemouse.com [email protected]
