Attempting to apply a simple bitmap material to a sphere doesn't work
in Molehill? Really?! Flash Builder is already setup properly etc.
Here's the code:
package {
import away3d.containers.View3D;
import away3d.materials.BitmapFileMaterial;
import away3d.primitives.Sphere;
import flash.display.Sprite;
import flash.events.Event;
import flash.geom.Vector3D;
public class molehill extends Sprite {
private var view:View3D;
private var sphere:Sphere
public function molehill() {
var image:BitmapFileMaterial = new
BitmapFileMaterial('image.jpg')
image.bothSides = true;
view = new View3D(); addChild(view)
view.camera.position = new Vector3D(0,0,0)
sphere = new Sphere()
sphere.radius = 2000;
sphere.segmentsW=24;
sphere.segmentsH=24;
sphere.material = image;
view.scene.addChild(sphere)
addEventListener(Event.ENTER_FRAME, frame) }
private function frame(e:Event):void{view.render()}
}
}