mherger wrote: 
> Now there's a twist to this which can have a massive influence on the 
> artwork.db file cache: applications or plugins can register their own 
> sizes to be pre-cached. Eg. iPeng does this. Therefore the size of your
> 
> cache file depends on your use of 3rd party tools, too. You can find 
> those additional sizes in Settings/Advanced/Performance.
> 
> > some of the sizes aren't precached, if the same original images are
> > being handled later, you'd think GDresizer wouldn't have a problem
> with
> > them.
> 
> That's true.

What about embedded images in tracks? Do each of them get precached
during a scan? If so, they'd greatly increase the size of artwork.db (as
well as greatly increasing scan times). If not, I would think the
potential for a malformed embedded image to unexpectedly blow up
GDResizer during normal use would be high.


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