DJanGo wrote: 
> AFAIK GDresizer does all the little artwork like eg. cover_96x96_p.png

Right, but I thought everything was pre-cached at scan time. Even if
some of the sizes aren't precached, if the same original images are
being handled later, you'd think GDresizer wouldn't have a problem with
them.

Is there a debugging flag that could be turned on to better tell what's
causing the crash?


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