On 01/14/2010 07:56 PM, Campbell Barton wrote: > re: output try.. > make -s > or... > make VERBOSE=0 >
That gives quiet output, I think Ken may have wanted the opposite, to inhibit quiet output: make VERBOSE=1 This should show the full compile and link commands, rather than just the pretty summaries. > Im not sure about static linking, though even on scons this is a pain, > One way I've done this in the past (for official releases of other programs, not blender) is to make a collection of all the libraries I wanted linked statically in a subdirectory of my build directory, say "static_libs",and then added this at the beginning of the main CMakeLists.txt file: SET (STATLIB "${CMAKE_BINARY_DIR}/static_libs") IF (EXISTS ${STATLIB}) MESSAGE(STATUS "static_libs directory present: ${STATLIB}") LINK_DIRECTORIES(${STATLIB}) FILE(GLOB statlibs ${STATLIB}/*.a) LINK_LIBRARIES(${statlibs}) # Optional: statically link gcc library. # Make sure you link libstdc++.a too for C++ code. ADD_DEFINITIONS(-static-libgcc) SET(CMAKE_CXX_LINK_EXECUTABLE "${CMAKE_CXX_LINK_EXECUTABLE} -static-libgcc") ENDIF (EXISTS ${STATLIB}) There's probably a more elegant way, but this seems to work - the static versions of the libraries get picked up for linking. Cheers, Paul > I think we should move to including libs and start blender with a > shell script, also since some libraries make it fairly hard to static > link with them (no option to build static by default for eg.) > Nevertheless We can probably get cmake to link statically link libraries too. > > On Fri, Jan 15, 2010 at 1:17 AM, Ken Hughes<khug...@pacific.edu> wrote: > >> Since this discussion has come up, I've been trying cmake to see what it >> does. I admit I used to use make for projects all the time, but as my >> code time has wained and I've only been working with Blender, I've been >> using scons exclusively and have forgotten how to do many thing using make. >> >> Having said that, I was able to get blender to build today using cmake. >> It has a little bit of a leaning curve, but then again so did scons when >> I started working with it. One thing I haven't figured out yet is the >> equivalent of "scons BF_QUIET=0" for when I want to see exactly what >> make is telling the compiler to do. I hit the gcc/openmp/fluid bug, but >> wasn't able to see exactly what was crashing. >> >> Another thing; for the linux release builds, lots of libraries have to >> be linked statically, which you normally don't need to do for your own >> personal build. But reading through the cmake documentation and >> CMakeLists.txt, I can't see where we are supporting this. If I'm wrong, >> then I'd appreciate someone pointing me in the right direction. >> Otherwise, it's a deal-breaker for me. >> >> Ken >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> > > > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers