Dear all,

We are working on a Collada import plugin for Blender that we would like 
to include in the general release.

Emiliano Gambaretto here at Mixamo is the lead developer of this effort.
We have a few questions that are related to bind/rest pose and how they 
are handled in Blender vs Collada.


Can you respond confirming these statements?


Thanks!

Stefano



1. In Blender Rest pose = Bind pose

2. Blender supports only one Bind pose for a given mesh-skeleton

3. Collada supports several bind poses for a given mesh-skeleton so an 
import plugin should merge them into one (if #2 is true)

4. Is whatever is shown in Blender in Edit mode (of a mesh-skeleton) the 
unique mesh-skeleton Bind pose?






____________________
Stefano Corazza, PhD
CTO and Founder
Mixamo Inc.
2415 3rd Street #239
San Francisco CA 94107 USA
website: www.mixamo.com
email: stef...@mixamo.com
phone: +1 415 359 6695



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