Dear all, We are working on a Collada import plugin for Blender that we would like to include in the general release.
Emiliano Gambaretto here at Mixamo is the lead developer of this effort. We have a few questions that are related to bind/rest pose and how they are handled in Blender vs Collada. Can you respond confirming these statements? Thanks! Stefano 1. In Blender Rest pose = Bind pose 2. Blender supports only one Bind pose for a given mesh-skeleton 3. Collada supports several bind poses for a given mesh-skeleton so an import plugin should merge them into one (if #2 is true) 4. Is whatever is shown in Blender in Edit mode (of a mesh-skeleton) the unique mesh-skeleton Bind pose? ____________________ Stefano Corazza, PhD CTO and Founder Mixamo Inc. 2415 3rd Street #239 San Francisco CA 94107 USA website: www.mixamo.com email: stef...@mixamo.com phone: +1 415 359 6695 _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers