-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On 19.11.2010 6:10, Benjamin Tolputt wrote: > On 19/11/2010 10:08 AM, Alex Combas wrote: >> I build with this feature regularly, and while it is still not complete (no >> animation) it does work reasonably well in general > > While it is buggy & temperamental about what animation it will import, > I'd like to mention that some animation is imported fine (so long as it > is attached to an armature with mesh). I know this because I've been > using it extensively getting animation out of Poser and into my game > engine via Blender :)
Indeed it would be much nicer to have consolidated effort on improving the existing COLLADA support. I invite Emiliano Gambaretto and Stefano Corazza to join the COLLADA team, fixing up and improving the current code base. Currently Martijn Berger (JuicyFruit) is writing a set of patches to improve the importer, and Wenzel Jakob has been sending in patches too. /Nathan - -- Nathan Letwory Letwory Interactive http://www.letworyinteractive.com -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.10 (MingW32) Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org/ iQEcBAEBAgAGBQJM5k2WAAoJEKtfN7KsE0TtRVwIAIJ3m2v0TCgdiw1ZuOgXLVe3 NLEDF8CrMcsHFudNuQ9P1oqBBEwAP1bqs0yrA0OCNHfpVRhhct7MA2qh2BtTJOFh CEX9yxONHju9ONcCFHmX2eJjWpqNcNeKxSIyPPNSjS3FggVcFbsDLaHMpBzaw4E5 MCU/DjGNxuV4QSFY9GHU96AESXmYFR1F0aZ0bWf7XdO5hcFu6+jdkZwOrG3kLJMk 7PM6cB4v4bRhlDO1mSZBcYgDZSnJVZKmyKVOvSWuqgpVwvinjplYuoFSuzyXkoJD /OuU70ZJ3R/9Yc8Pxx5rxZG1ofJT5gaiEhghH0BSQ/fO5eHomPigE96cqG+zi3c= =pVjd -----END PGP SIGNATURE----- _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers