> I'd vote for this to appear only on Face Select Mode, When doing certain weighting/VertexGroup tasks, being able to see which vertex is "active" is quite useful.
--Nathan On Mon, Feb 20, 2012 at 3:06 PM, PabloVazquez.org <venom...@gmail.com> wrote: >> I think it serves as the "active" selection and is used in tools such >> as for example pivot point set to active. > > it does, but if you switch to another Select Mode, these white dots > still appear even though the "active" selection is now a vertex or an > edge. > > I'd vote for this to appear only on Face Select Mode, and being able > to theme it properly (alpha wise at least, right now it really pops up > from all the (when selected) orange faces. > > Cheers! > > -- > Pablo Vazquez > CG Artist > Blender Foundation Certified Trainer > E-mail: cont...@pablovazquez.org > Website: http://www.pablovazquez.org > > > > On Mon, Feb 20, 2012 at 09:49, Antony Riakiotakis <kal...@gmail.com> wrote: >> Hi, >> >> I think it serves as the "active" selection and is used in tools such >> as for example pivot point set to active. While I can see that it may >> be annoying it also indicates information used in some of the tools. >> No strong opinion on that, maybe it can be turned on-off like the >> manipulator? >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org >> http://lists.blender.org/mailman/listinfo/bf-committers > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers