reading the first post and you dont say whats wrong with the active-face face drawing, why would you want to disable this? whats wrong with it being there? :)
On Tue, Feb 28, 2012 at 3:23 AM, Jonathan Williamson <jonat...@cgcookie.com> wrote: > Would it be possible to simply allow theme options for it? The color/alpha is already theme-able - as for other options - would rather just change the default pattern. > The options I would like to see are: > Stipple size (including ability to disable stippling) > Stipple color > Overlay color > Overlay alpha > > > With those four options I think most people could adjust to their preference. > > -- > Jonathan Williamson > Education Manager and Instructor > CG Cookie, Inc > http://cgcookie.com > > > On Monday, February 27, 2012 at 10:19 AM, Campbell Barton wrote: > >> Eeeeh, I;m not that fussed - but it shouldn't be too hard to see, >> problem with center of face is in wire mode with overlapping geometry >> it could be hard to know which face is active. >> >> This could also be made more subtle by simply tweaking the stipple >> pattern/alpha/color too. >> >> On Tue, Feb 28, 2012 at 3:13 AM, Jonathan Williamson >> <jonat...@cgcookie.com (mailto:jonat...@cgcookie.com)> wrote: >> > What options do we have for displaying it? Personally I would like to see >> > the overlay removed entirely and instead indicate it some much more subtle >> > manner, such as a small circle around the center of the face or something. >> > >> > -- >> > Jonathan Williamson >> > Education Manager and Instructor >> > CG Cookie, Inc >> > http://cgcookie.com >> > >> > >> > On Monday, February 27, 2012 at 9:59 AM, Campbell Barton wrote: >> > >> > > That'd be great, just note that the way the active face is drawn is a >> > > bit inflexible/cumbersome to change in our code. >> > > >> > > Its been suggested to draw different colors but this conflicts with >> > > solid-mode material view where the material color would make it hard >> > > to distinguish a face based on a color tint - this is why I used >> > > stipple, I'm aware its a bit ugly. >> > > >> > > On Tue, Feb 28, 2012 at 2:47 AM, Jonathan Williamson >> > > <jonat...@cgcookie.com (mailto:jonat...@cgcookie.com)> wrote: >> > > > That all makes perfect sense then, thanks for filling me in. If no one >> > > > has any obligations, I would like to put together a quick design >> > > > mockup to change how the active element is displayed in the viewport >> > > > so as to be much less distracting? >> > > > >> > > > -- >> > > > Jonathan Williamson >> > > > Education Manager and Instructor >> > > > CG Cookie, Inc >> > > > http://cgcookie.com >> > > > >> > > > >> > > > On Thursday, February 23, 2012 at 10:25 PM, Campbell Barton wrote: >> > > > >> > > > > Sorry for late response on this, I dont think the original question >> > > > > was answered. >> > > > > >> > > > > The reason to have this persistent is because of UV mapping - the >> > > > > image displayed on the UV/Image editor is always from this face. >> > > > > >> > > > > This is very similar to active object or active pose bone - you don't >> > > > > want the UV image to flicker about or display nothing when adjusting >> > > > > the vertex selection for eg. >> > > > > >> > > > > For a similar reason we have active-unselected Object's and Bones - >> > > > > the buttons window context would flicker too much otherwise. >> > > > > >> > > > > On Tue, Feb 21, 2012 at 10:49 AM, Nathan Vegdahl <ces...@cessen.com >> > > > > (mailto:ces...@cessen.com)> wrote: >> > > > > > > I'd vote for this to appear only on Face Select Mode, >> > > > > > >> > > > > > >> > > > > > >> > > > > > >> > > > > > When doing certain weighting/VertexGroup tasks, being able to see >> > > > > > which vertex is "active" is quite useful. >> > > > > > >> > > > > > --Nathan >> > > > > > >> > > > > > >> > > > > > On Mon, Feb 20, 2012 at 3:06 PM, PabloVazquez.org >> > > > > > <venom...@gmail.com (mailto:venom...@gmail.com)> wrote: >> > > > > > > > I think it serves as the "active" selection and is used in >> > > > > > > > tools such >> > > > > > > > as for example pivot point set to active. >> > > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > it does, but if you switch to another Select Mode, these white >> > > > > > > dots >> > > > > > > still appear even though the "active" selection is now a vertex >> > > > > > > or an >> > > > > > > edge. >> > > > > > > >> > > > > > > I'd vote for this to appear only on Face Select Mode, and being >> > > > > > > able >> > > > > > > to theme it properly (alpha wise at least, right now it really >> > > > > > > pops up >> > > > > > > from all the (when selected) orange faces. >> > > > > > > >> > > > > > > Cheers! >> > > > > > > >> > > > > > > -- >> > > > > > > Pablo Vazquez >> > > > > > > CG Artist >> > > > > > > Blender Foundation Certified Trainer >> > > > > > > E-mail: cont...@pablovazquez.org >> > > > > > > (mailto:cont...@pablovazquez.org) >> > > > > > > Website: http://www.pablovazquez.org >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > On Mon, Feb 20, 2012 at 09:49, Antony Riakiotakis >> > > > > > > <kal...@gmail.com (mailto:kal...@gmail.com)> wrote: >> > > > > > > > Hi, >> > > > > > > > >> > > > > > > > I think it serves as the "active" selection and is used in >> > > > > > > > tools such >> > > > > > > > as for example pivot point set to active. While I can see that >> > > > > > > > it may >> > > > > > > > be annoying it also indicates information used in some of the >> > > > > > > > tools. >> > > > > > > > No strong opinion on that, maybe it can be turned on-off like >> > > > > > > > the >> > > > > > > > manipulator? >> > > > > > > > _______________________________________________ >> > > > > > > > Bf-committers mailing list >> > > > > > > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > >> > > > > > > _______________________________________________ >> > > > > > > Bf-committers mailing list >> > > > > > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > > > > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > > > >> > > > > > >> > > > > > >> > > > > > >> > > > > > _______________________________________________ >> > > > > > Bf-committers mailing list >> > > > > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > > > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > > >> > > > > >> > > > > >> > > > > >> > > > > >> > > > > >> > > > > >> > > > > -- >> > > > > - Campbell >> > > > > _______________________________________________ >> > > > > Bf-committers mailing list >> > > > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > > > >> > > > >> > > > >> > > > >> > > > >> > > > _______________________________________________ >> > > > Bf-committers mailing list >> > > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > > >> > > >> > > >> > > >> > > >> > > >> > > -- >> > > - Campbell >> > > _______________________________________________ >> > > Bf-committers mailing list >> > > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > > http://lists.blender.org/mailman/listinfo/bf-committers >> > > >> > >> > >> > >> > _______________________________________________ >> > Bf-committers mailing list >> > Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> > http://lists.blender.org/mailman/listinfo/bf-committers >> > >> >> >> >> >> -- >> - Campbell >> _______________________________________________ >> Bf-committers mailing list >> Bf-committers@blender.org (mailto:Bf-committers@blender.org) >> http://lists.blender.org/mailman/listinfo/bf-committers >> >> > > > _______________________________________________ > Bf-committers mailing list > Bf-committers@blender.org > http://lists.blender.org/mailman/listinfo/bf-committers -- - Campbell _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers