Oh for the Exeter video jump to min 11:00 Daniel Salazar patazstudio.com
On Mon, Jun 4, 2012 at 8:01 PM, Daniel Salazar - 3Developer.com < zan...@gmail.com> wrote: > I've been testing the cool mask editor and have detected that it is > too centered around the matte workflow. Rotoscoping is one big use of masks > but it is not the only one by far > > Another big (arguably bigger) use case for masks is to localize composite > effects > > In the making of of Exeter Shot by alex roman you can see the heavy use of > power windows and other kinds of masks to colorize, darken, etc zones of > the composition > > https://vimeo.com/8217700 > > We got to rethink how to present the masking tools not as something > strictly attached to a footage but something of regular use in the > compositor for any scene, even fully generated > > Part of the solution can be to allow a compositor viewer to feed the mask > editor, this way we can see the composited results under the masks. Similar > to my simple design from more than a year ago that used the image viewer to > both edit masks and also load the viewer result > > > https://docs.google.com/drawings/d/15LEi9SAE4KcsIOdWX16iPoSXhCjM0vA1ws6KxF4Dhzk/edit?authkey=CJ7U-dQK&authkey=CJ7U-dQK > > Another problem is the difficulty to manage multiple masks at once. The > current workflow contemplates editing of one mask, if you need another mask > you need to disable the current one and create a new mask databloq. Even > with layers available they can only be retrieved as a single mask in the > compositor, hence being useful for a single effect. In practice you will > need many fully independant masks acting in a single composite. One for > colorizing some part, one for darkening, one or two for blurring, etc. > > Cheers > > Daniel Salazar > patazstudio.com > _______________________________________________ Bf-committers mailing list Bf-committers@blender.org http://lists.blender.org/mailman/listinfo/bf-committers