Josh:
It almost certainly would not be worth it. In the blind community, it seems 
that Android is actually only used by a small, if very loyal, group of people. 
I'll say this platform loyalty transfers into double sales, but even so, 
5%*2=10% of original sales figures. That's not worth it.


From: Josh Kennedy 
Sent: Wednesday, November 08, 2017 22:29
To: blind-gamers@groups.io 
Subject: Re: [blind-gamers] No more Blindfold Games or Updates


yes it would take time. but would be worth it i think. 







On 11/8/2017 21:49, Liam Erven wrote:

  Josh. You realize all of his games would have to be rewritten from the ground 
up right?

  It’s not exactly a rainy day project.

   

   

  Sent from Mail for Windows 10

   

  From: Josh Kennedy
  Sent: Wednesday, November 8, 2017 8:46 PM
  To: blind-gamers@groups.io
  Subject: Re: [blind-gamers] No more Blindfold Games or Updates

   

  just switch to google play store so we android users can have more games 
please. thanks. and a new talkback just came out recently 6.0 beta. it works 
very good. 

   

   

  On 11/8/2017 20:37, Liam Erven wrote:

    It’s unfortunate, but I’ve talked to some other developpers who have had 
the same issues.

    Mainly developpers who are designing apps as 3rd parties get hit by this.

    I will certainly write and Call Apple though. Maybe enough people can give 
you some sort of free pass, though I doubt it.

     

    Sent from Mail for Windows 10

     

    From: Joe Quinn
    Sent: Wednesday, November 8, 2017 7:28 PM
    To: blind-gamers@groups.io
    Subject: Re: [blind-gamers] No more Blindfold Games or Updates

     

    What does this mean for the end-user? Will we still be able to do in app  
purchases?

    Sent from my iPhone


    On Nov 8, 2017, at 5:34 PM, Marty Schultz <ma...@kidfriendlysoftware.com> 
wrote:

      I just finished talking with an Apple representative, and Apple’s 
decision is that unless I merge the 80 Blindfold Games into a handful of apps, 
they will no longer allow new games to be released or allow updates to be make.

      From a technology perspective, that’s extremely hard and time-consuming.  
From a business perspective, that would mean spending hundreds of hours 
recoding the games, with no possible return-on-investment.  Most of the games 
generate sales in the first three months of the game being released, and I’ve 
been building these games for 4 years.

      From a usability perspective, that means the main menus would be 
ridiculously complex, and the settings screens would be confusing and almost 
unusable.

      If you are unhappy with this decision, you can express your opinion to 
Apple.  The accessibility desk is at accessibil...@apple.com or you can call 
1-800-MY-APPLE.  Thanks to everyone for enjoying my games.

     





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