HI,

been playing alter for almost 5 years now. I use mush z for my client. you 
can use both the cursor keys and the numpad to move. The 0 key will make you 
sleep. the period key is to cast refresh if you know the spell. the minus 
and plus keys make you climb up and down respectively. also the numbpad can 
be reconfigured any way you deem fit for your likings.

As for alter, a really good suggestion is to read the alter website. It goes 
into good detail as to what each class does. covers their strengths and 
weaknesses. As well as what skills and spell are in their class tree.

Once you create a character on alter a fairly well devised entrance way 
awaits you. Each one specific to that class on what initially you should 
know to get you started. There will be newbie tips that pop up from time to 
time to tell you helpful hints. You can also ask for assistance on the 
newbie channel.

I have only ever played one mudd, alter aeon. And I can safely say that no 
mudd is perfect. But many would agree that mush z does make a world of 
difference playing alter than not using it and playing other mudds.

not exactly sure why mush z is not installing correctly on your system. Hope 
you get that figured out. Happy Mudding.

Shermanator
----- Original Message ----- 
From: Paul Lemm
Sent: Friday, December 08, 2017 3:48 PM


Hi Damien ,

You mentioned about not being able to use things like cursor keys to move 
about in Muds, but I believe in alter if you are using the Mush client that 
pressing the cursor keys will actually move you about rather than having to 
type the commands to move. I have to confess to not really playing a lot of 
muds for similar reasons to you as not keen on typing lots of text to play a 
game, but I have tried alter with mush-Z and it does seem a lot of work has 
been put in with hot keys for certain things and with all the built in 
sounds  it does make it seem less like a text adventure and slightly more 
like an audio game. when you do get mush-Z working though, the intro to 
alter has a mini storyline that talks you through some of the basic commands 
and is really helpful, plus there is a read me file  that comes with mush-z 
and this has a lot of helpful info if you haven’t played before  along with 
some of the mush-z hot keys you can use in alter that will help. Actually, 
at some point when I have more time on my hands I do mean to go take another 
look at alter myself

Paul


From: blind-gamers@groups.io [mailto:blind-gamers@groups.io] On Behalf Of 
john
Sent: 06 December 2017 12:00


Hi Damien,
There's a lot to cover here, so I'll try to answer a few of your questions 
and see where to go from there.
Muds are, yes, somewhat similar to text adventures. In this case though, 
there's no "guess the verb" issue, since you can type help <command> and get 
a description of what it does.
On alter Aeon, you play as a combination of the six classes, picking one to 
be your primary. Which class you choose will determine what style of 
character you end up with - a mage is going to have a lot of offensive 
spells but not a lot of health, whereas a warrior will focus on physical 
skills and be more sturdy. You can apply a bit of Dungeons and Dragons-esc 
logic to your choice, if you're familiar with that.
As for the connection bit, its worth pointing out that this is not an 
audiogame. Its purely text-based. Muds, in their simplest form, are telnet 
applications. The reason people recommend mush-z is because MushClient, the 
program that runs it, is a really, really powerful telnet client. Its where 
most of the work happens: processing the text you receive from the mud and 
acting on it, for example to play a sound or tell you that you're injured.
If you're running on windows 10, it'd probably be worthwhile for you to 
install mush-z to your documents folder, rather than program files. This may 
resolve some of the technical difficulties.
I know this hasn't covered all your questions, so let me know what else you 
need to know, and I'll see if I can help you get up and running.

Best,
John 


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